ARTFUL GAMING FORUM

05/10/2006 - 10:00
05/10/2006 - 18:00

CYBERSALON & SELECT PARKS @ THE DANA CENTRE

The Science Museum's Dana Centre, 165 Queen's Gate, South Kensington, London SW7 5HE <www.danacentre.org.uk>
Cost & Booking: £5. Places must be reserved in advance by emailing <bookings[AT]cybersalon.org>. Payment details will be forwarded by return. The £5 booking fee includes a £4 voucher for use at the Dana Centre d.cafe that is open from 10am-7pm for food and refreshments.
Nearest tubes: South Kensington/Gloucester Road

ARTFUL GAMING EXHIBITION
Monday, 2nd - Friday, 6th October 2006, 10am-6pm
The Science Museum's Dana Centre, 165 Queen's Gate, South Kensington, London SW7 5HE <www.danacentre.org.uk>
Cost & Booking: This event is FREE and no booking is required - but call the Dana Centre on 020 7942 4040 to confirm details.
Nearest tubes: South Kensington/Gloucester Road

MORE DETAILS HERE OR CLICK ON THE ARTFUL GAMING GRAPHIC BELOW
artful gaming
VIEW PHOTOGRAPHS FROM THE EVENT (click on the Flickr image):



http://www.flickr.com/photos/cybersalon/sets/72157594321850414/

OR SUBSCRIBE TO THE AUDIO & VIDEO PODCAST OF THE EVENT (copy the link location from the RSS feed image below and paste the URL into your favourite podcast subscribe enabled media player):
audio rss
As part of the London Games Festival Fringe <www.londongamesfringe.com>, Cybersalon and Select Parks host Artful Gaming at the Science Museum’s Dana Centre - a one-day forum and week-long exhibition that spotlights innovation and platforms new work, new developments and new thinking in gaming culture.

Through an exhibition of key works, artistic and technical 'knowledge sharing' workshops, panel discussions, artist talks and playful interactions Artful Gaming will explore a series of key questions at the frontiers of gaming innovation:

* How are independent developers and artists exploring and extending the horizons of both gaming and art?
* How are they shaping alternative approaches that challenge traditional games development and distribution?
* What impact could this exploration have on the mainstream gaming sector and the longer-term development of gaming and gaming culture?

The programme showcases artists and developer groups and small pioneering agencies developing alternative gaming experiences – be it devising new interactive interfaces; exploring non-traditional gaming environments; modifying existing game engines; using innovative R&D and production methods; or distributing their work via new networks.

The sharing of expertise, technical or otherwise, formed the original 'grass roots' of game development, as we know it today. Artful Gaming aims to foster this tradition by bringing the underground art games community into contact and dialogue with small, independent commercial gaming agencies and make them more visible to the commercial gaming sector and to game enthusiasts, London's digital art community and the general public. Artful Gaming will make the case that art games are to the game industry what short films are to the film industry; that you don't have to work in the industry to experiment with game design/development; and that gaming should be reclaimed as a medium for any use, not only 'entertainment'.

Contributors, speakers and works include: Myfanwy Ashmore - Mario Battle No. 1, Ed Cookson of The Sancho Plan - The Sancho Plan, Toshi Endo - Chit Chat National Park, Adam and Aaron Fothergill, Strange Flavour Ltd, Richard Gutleber of Susigames - EdgeBomber, Alex Jeremovic of igloo - Summerbranch,Tanya Krzywinska, Reader in Film and TV Studies, Brunel University, Fijuu - Fijuu2, Anthony Rowe of squidsoup - Ghosts and others to be confirmed.

A full programme for the forum will be announced shortly on the Artful Gaming micro site. Check back here for detaiis.

Cybersalon gratefully acknowledges support from the Science Museum's Dana Centre, UK Online/Sky Broadband and Creative London.

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